Majong
What an edgy individual I am. Whatch out, I'm pulling no stops here.
The Fukushima Tsunami wasn't ALL bad. I mean, everyone in the world didn't die so that redeems it, right?
I really don't think it's worth the 1600 point price tag. I mean, it's great for what it is but I wouldn't pay more than $15 at the very most for it, which was the price of the beta. I got dozens of hours out of that game and I still think that, because there still remains to be anything too substantial to it.
So the thematic/story elements and characters being the same in Uncharted/Halo is just as bad the overall gameplay, the element that most people play games for, being the same in the CoD games?
That sure makes sense.
No Jedi Academy, no sale. I'm on to you Yoda.
An 8.5 is a great score and just judging from the summary they seem to have almost nothing but good things to say about it. That's convincing enough to me.
People found away to unread this article out of necessity.
Metal Gear Solid is America's Metal Gear Solid.
"From the official website callofduty.com appeared a new image previously classified unequivocally shows that one of the characteristics of the Zombie mode, which returns in this installment of the series. This is the torture chamber, a sort of secret lab inside of a block in which the character is tied to a chair with straps on their wrists, while the reflection [on the] glass in front of the picture, you realize that there people are looking to apply torture."
I l...
Welcome to three years ago.
Like a 9.5? Pure hogwash, no game can pass between the scores like some ethereal being.
I can't wait for people to get mad at this article.
How is that even of question? Of course they do.
An atmospheric adventure game is fun when one person is involved so it must get exponentially more fun as you add more people into the mix.
I'm no Major League Gamer, but ever since I ate Gamerfood™ I became the twelve-time world champion of something.
Protip: Go forward and follow the onscreen prompts.
Riiiiight. You EA devs love to sprout up controversy but when the shit hits the fan you always back down. I'm not sure if it's more disappointing that you actually sided with anti-used games systems or that you didn't have the balls to see this opinion through.
An emerging sub-genre is inexplicably dying and it's up to us to wait until it becomes mainstream before we announce this pressing issue.
What makes you say that? The mere elasticity of interactive storytelling shows how much potential games have in that front.